Thursday, February 14, 2008

Ninja Change


Sweet Ninja Mana Drain Nerf.

HEYO!

26 comments:

Anonymous said...

poste

Anonymous said...

So 30 min mana drain games just turned into 1 hour mana drain games?

Anonymous said...

solo palas have to wear resil in 5s now? lol

ayrll said...

yea i was happy then i realized they just buffed warlock drains to compensate

Anonymous said...

They buffed lock drain more than a resil-capped target reduces the effect BUT mana burn wasn't buffed.

Anonymous said...

resil becoming more and more the ulti-stat of ultimateness, what's next? Reduces debuff duration? Reduces effect of slows? There must be more to fix this game than one fucking stat. Gratz casters on your buff.

zarthustra said...

posting in a post that's secretly about buffing warlocks

Anonymous said...

The warlock Drain Mana buff isn't really that big, against resilience capped targets it'll drain a whole 125 more mana per cast. The bigger deal is that this is another indirect nerf to PVE gear in arenas, making PVP gear reign supreme like it should.

Anonymous said...

Nice change, but without some quite heavy druid nerfs, the priest tears will drown us all!

Anonymous said...

Druid: 4-piece bonus on Restoration-spec Arena and PvP sets has been changed to "The casting time on your Healing Touch spell is reduced by 0.25 sec." (Was a 15% increase to the outdoor movement speed before)

Anonymous said...

Yeah, gotta love how druids went from having one of the best pvp set bonuses to having the WORST bonus.

Anonymous said...

Some reeeeaally sweet changes. Looking forward to what else they have in mind!

skaterboi said...

ctrl+f
coke

ctrl+f
poker

ctrl+f
noir

altf4.


WHERE DAT SEX WITH HOOKERZ AT RADICAL?

Bregor said...

Hooray for nerfs to PvE pallies in 5s!

Kolenzo said...

The best part is how warlocks will be better off even against resil capped targets.

Ive said...

"resillience now makes you immune to all damage and CCs from enemy players"

"Lock dots are no longer affected by resillience in any way"

its only one slightly big step away!

Barrelroll/dwarfgimli said...

I like the druid 4 pc nerf more

huck said...

"its only one slightly big step away!"

with the buff to drain mana warlocks will drain about 30 more mana/second against people with 450 resiliance.

ive said...

"with the buff to drain mana warlocks will drain about 30 more mana/second against people with 450 resiliance."

I was mostly kidding...but thats 60 more DPS in a way...kindof...I'm tired

Oppo said...

Water Change: Nerf to non-druid healers in 2s (and 3s to a lesser extent).
Druids in 2s are largely unaffected.

indirect buff to pet classes in 2s / 3s.

Mana drain change: Nerf to priests/hunters. Buff to warlocks.

warlocks have pets...

OH DEAR LORD.

Anonymous said...

resilience is fucking awesome. Resilience is the reason i dont have to waste my time raiding every night. Resilience is the reason why someone who does waste his time raiding doesn't get a huge advantage over me. Resilience protects my mana from being lamed by some scrub drain team.

Without resilience this game would be such a fucking joke. If it were up to me i would change the coefficients on resilience to kill off tier6 for good in arena.

huck said...

drain teams are still going to leave you oom just fine.

Anonymous said...

Except it's going to take them 20% longer. Which is a pretty big difference.

P1N said...

Bloodlust + Mana burn = oom in about 5 sec.

k.

ty.

ky.

barrelroll/dwarfgimli said...

everything I touch turns into skittles

gablo said...

dammit, dwarfgimli, you are such a threadkiller