- Poly to 8 seconds.
- RoF to 8 seconds.
- Reduce CS lockout to 7 seconds, reduce silence to 1.5/3, reduce cooldown to 18 seconds.
- Nova/Freeze to 6 seconds.
- Increase frostbolt damage by 5%.
- 2 second CD on Ice Lance. (So you can't consecutively lance)
- Increase mana cost of Spellsteal by 30%.
- Increase amount absorbed by Ice Barrier by 50%.
- Mage Armor to 35%.
- Add to Frost Armor -- Whenever you apply a chill effect, regenerate 1% of your maximum mana. (Or any kind of mana regen mechanic on Frost Armor)
- Add to Early Frost or Ice Barrier-- Your Ice Barrier resets the cooldown on Early Frost. (Some way to control this mechanic)
- Add to Mage Ward -- When dispelled, Mage Ward deals damage to the dispeller equal to the remaining amount of absorption. (Or have this be a glyph or have this heal or have any mechanic that discourages melee purge spam train or stupid autodispel zzz)
- Change Reactive Barrier -- While Ice Armor is active, your Ice Barrier cannot be dispelled.
Friday, January 14, 2011
Non Retarded Mage Changes
Tuesday, January 11, 2011
What Does It Mean!!???
Okay, so:
-6 mastery = -15% damage to frozen targets
15% Extra Ice Lance Dmg on FoF
15% Extra Frostbolt Damage Always
Situations
k bi
-6 mastery = -15% damage to frozen targets
15% Extra Ice Lance Dmg on FoF
15% Extra Frostbolt Damage Always
Situations
- FoF and BF up - Dmg reduced by 15%
- FoF only - Dmg unchanged
- Deeped - Ice Lance Damage reduced by 15%, otherwise unchanged
- No FoF/DF - Fbolt damage increased by 15%
To be somewhat more thorough:
- FoF/BF - Fbolt+FFB Burst - Slightly reduced
- FoF - Fbolt+IL Burst - 7.5% increase
- Deep 4 lances - 15% reduction
- Deep ilx2,fb, il - 7.5% reduction
k bi
Monday, January 10, 2011
Rated Battleground MMR
This is clearly broken, does nobody care? It's impossible to lose rating from games -- many players are already 2k+ and, from my perspective, everyone is still pretty terrible at rated BGs. My team has gotten ripped by MG's R1 crew and Insomnia we've traded with, and that's about it -- everyone else we've played is terribad.
Oh, and by the way, we're not good. We bring 2-4 healers and whatever other classes happen to ask first online. We have no strats that are significantly beyond "go get the flag" or "stop losing at blacksmith idiots." I run in and call out healer's name and occasionally get some assist help focus fire -- that's about it. Is this really it?
Nobody takes losing seriously. Sure we rage. I RAGE.
"WHY THE FUCK ARE YOU STILL ON BILLIANZ SWAP MOTHERFUCKER SWAP"
"NO ITS CLEARLY NOT MY FUCKING RING SINCE YOU ARE ALL FUCKING FROZEN"
"CAN SOMEONE PEEL THIS SLAVE WAR OFF ME FUCK"
(Sorry)
Without losing points for losses, we'll all eventually be 3k, so why care too much?
Also there's huge room for exploitation of the current system which I won't yet get into...
Oh, and by the way, we're not good. We bring 2-4 healers and whatever other classes happen to ask first online. We have no strats that are significantly beyond "go get the flag" or "stop losing at blacksmith idiots." I run in and call out healer's name and occasionally get some assist help focus fire -- that's about it. Is this really it?
Nobody takes losing seriously. Sure we rage. I RAGE.
"WHY THE FUCK ARE YOU STILL ON BILLIANZ SWAP MOTHERFUCKER SWAP"
"NO ITS CLEARLY NOT MY FUCKING RING SINCE YOU ARE ALL FUCKING FROZEN"
"CAN SOMEONE PEEL THIS SLAVE WAR OFF ME FUCK"
(Sorry)
Without losing points for losses, we'll all eventually be 3k, so why care too much?
Also there's huge room for exploitation of the current system which I won't yet get into...
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