- Poly to 8 seconds.
- RoF to 8 seconds.
- Reduce CS lockout to 7 seconds, reduce silence to 1.5/3, reduce cooldown to 18 seconds.
- Nova/Freeze to 6 seconds.
- Increase frostbolt damage by 5%.
- 2 second CD on Ice Lance. (So you can't consecutively lance)
- Increase mana cost of Spellsteal by 30%.
- Increase amount absorbed by Ice Barrier by 50%.
- Mage Armor to 35%.
- Add to Frost Armor -- Whenever you apply a chill effect, regenerate 1% of your maximum mana. (Or any kind of mana regen mechanic on Frost Armor)
- Add to Early Frost or Ice Barrier-- Your Ice Barrier resets the cooldown on Early Frost. (Some way to control this mechanic)
- Add to Mage Ward -- When dispelled, Mage Ward deals damage to the dispeller equal to the remaining amount of absorption. (Or have this be a glyph or have this heal or have any mechanic that discourages melee purge spam train or stupid autodispel zzz)
- Change Reactive Barrier -- While Ice Armor is active, your Ice Barrier cannot be dispelled.
Friday, January 14, 2011
Non Retarded Mage Changes
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10 comments:
Can you post up that beatles remix?
I'll post you up
Aren't you short irl?
neg
He meant your >Penis<
ACCURATE
Did you used to play CS with Mafia?
give mana gem INFINITE CHARGESWTF why has this not happaned
Whats your email address? I have youtube links I want to send you of music I think you'd like.
1% mana every fbolt/coc? =S
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